-------------------------------------------------------- Community Build Project. (CBP) "3" -------------------------------------------------------- Authors : William Gee, James Stanfield, Zilla, Stephano Lessa, super-sang, Quakis, Chris Coleman, Alex Pistol AKA ShrinkDuke, Mikko Sandt, Grijan (Antonio Rodríguez), Release date: May 8th, 2003. Build Time : About 4 months Duke version: 1.3D How to run : Just copy the CBP.MAP file into your Duke Nukem 3D folder, open the DOS prompt and type "duke3d map cbp". -------------------------------------------------------- And so what's this? -------------------------------------------------------- A map built by 10 diferent builders. So 10 diferent styles everything is SP Basicly same idea as CBP2. -------------------------------------------------------- Parts, in order -------------------------------------------------------- 1 William Gee 2 James Stanfield 3 Zilla 4 Stephano Lessa 5 super-sang 6 Quakis 7 Chris Coleman 8 Alex Pistol AKA ShrinkDuke 9 Mikko Sandt 10 Grijan (Antonio Rodríguez) -------------------------------------------------------- Now, some authors wrote comments about their respective parts -------------------------------------------------------- Part 1 William Gee Email geewillywizz@hotmail.com Website www.artastic.co.nz I started this project cause the last one was so fun and there were alot of new faces in AMC I thought they would love to join it! My part is a big desert style Nature part at the beggining. heaps of explosions and enimys eg.... 2 battleords 5 commanders 6 pigcops 4 liztroups 12 troupers. -------------------------------------------------------- Part 2 James Stanfield Email Jstanf35@hotmail.com Well, here it is, Yet another underwater base. Since the one I did in the 2nd CBP went down so well, I decided to create another one. I took part in this project as I had a lot of fun with the 2nd one, so I felt inclined to join in again Anyways I hope you enjoy playing this map, as a lot of work was put into it -------------------------------------------------------- Part 3 - Zilla (ddeath.ttnetwk.com) Mail: mincemeatmaker@gmx.de Boom! -------------------------------------------------------- Part 4 Stephano Lessa Email kingnukem@zipmail.com.br Ok this is the first time that I join CBP since its first launch . My part is a small Nighty- Industrial theme which is both outdoor and indoor . Hope you enjoy playing my part as well as other mappers work because we spent our time creating this for you. So go for it and have a nice play ! -------------------------------------------------------- Part 5 super-sang! dating machine: maxdenukem@msn.com Also my first time to join the CBP. My part is a little suprise for you (AND FOR ME)...well you'll have crappy sector fun with it. -------------------------------------------------------- Part 6 Quakis Email at gary@rouse7381.freeserve.co.uk This is my first time to join CBP! I'm author of Nuked1! Well, my theme is now going to be a sort of Splinter Cell icy theme. Its got shadows for stealth! -------------------------------------------------------- Part VII - Chris Coleman AKA CRCGamer Made with looks and gameplay in mind. Short and sweet. Mix of storage/aquatics/base architechture. Painfully obvious switch... (couldn't help myself!) -------------------------------------------------------- Part 8: Alex Pistol AKA ShrinkDuke e-mail: alex@reporter.pl MINE part is mine. My first time ;-)... in CBP. My part is small, but there is some nice effects, so I hope you'll like it. So - play & enjoy! -------------------------------------------------------- Part 9: Mikko Sandt http://www.planetduke.com/msdn/ I decided to join just for fun. My part is a canyon/desert/hi-tech. It's quite small with two outdoor areas & three indoor rooms. There are some shadows, details and monsters - that's about it. Have fun. -------------------------------------------------------- Part 10 Grijan (Antonio Rodríguez) Email ajgelado@eresmas.net Website http://ajgelado.eresmas.net/ This map finishes in a garden located in the top of a skyscraper. The fountain located in its center is modelled after one placed near my home. I think you should pay attention to the suggestion on my part's starting room and save the game before it's too late! Oh, and look for the "Hi!" room ;-) . Working in a map with people like William Gee and Mikko Sandt is a great thing, and makes me try to raise my level of mapping, even if I know I won't reach their quality. These are enough reasons to join any CBP project! One last word. The damn switch in Chris' part is placed in $%@%! (censored :-) ). -------------------------------------------------------- That's it, enjoy the map! :) --------------------------------------------------------