HomeMaps › Whitehouse Invasion [John A. Pagliaroli (ScumJohn)]

Whitehouse Invasion DUKE NUKEM 3D MAP

Map features

  • Author: John A. Pagliaroli (ScumJohn)
  • Main game type: Dukematch
  • Supported game types: Dukematch
  • Year: 1996
  • Country/es: unknown
  • Minimum version: 1.3d
  • New art: No
  • New sounds: No
  • New music: No
  • New .CON files: No
  • Addon required: No
  • EDuke32 required: No
  • Size of file: 27 kb

Readme of Whitehouse Invasion

================================Author Info===================================
Title                   :  Whitehouse Invasion

Filename                :  WHTHOUSE.MAP

Author                  :  John A. Pagliaroli

Nickname                :  "ScumJohn"

Email Address           :  Jpagliarol@aol.com

Description             :      "Death in the Whitehouse"!! 

                               I always wanted to play a deathmatch 
                           set in a real place, so I decided to build 
                           one of the world's most famous landmarks 
                           for a serious deathmatch level.
                           
                               The Whitehouse in my level has a 
                           detailed look to it, including:

                              * The Great Lawn 
                              * Air Force One chopper 
                              * Full interior / exterior
                              * The Oval Office 
                              * The "Area 51" Secret Base 
                              * Alien Autopsy Room 
                              * The Washington Monument 

                               Also, there's an "Independence Day" 
                           like space ship in the front, and, 
                           of course, if you look out of the front gate 
                           you'll see a fire-truck racing around 
                           the Whitehouse shooting rockets!

                               I don't think anyone has yet attempted 
                           to create this kind of level in either 
                           Duke3d or Doom, so please e-mail me and 
                           let me know what you think. This is only 
                           my 2nd level -- it took 3 weeks to build.

                               P.S.

                               Don't forget to pay a visit to the 
                           "Head of State" in the Oval office upstairs.  
                           Have fun.





Files included          :  WHTHOUSE.MAP
                           WHTHOUSE.TXT
   
Additional Credits to   :  3D Realms, the makers of "Independence Day", 
                           PC Gamer Magazine, and my personal hero, 
                           Richard Gray, the "Levelord" himself!

Other levels I've made  :  This is the 2nd of hopefully many more.  
                           My next level will be based on the haunted 
                           hotel from the movie "The Shining".

A special hello to      :  Dave "RAVEDAVE" Cayce -- my deathmatch buddy.
                            
==============================================================================

** Play Information **
										  
Level #                 : User Map
Single Player           : Not yet.
Cooperative 2-8 Player  : No.
Dukematch 2-8 Player    : Thats my sole intention!!
Difficulty Settings     : No
Monsters                : No
New Graphics            : No
New Music               : No
New Sound FX            : No
Demos Replaced          : None

** Build Information ** 

Base                    : From scratch
Build time              : 3 weeks
Editors used            : BUILD.EXE 
Known Bugs              : None.

** Copyright / Permissions **

Authors may use WHTHOUSE.MAP as a base to build additional levels.

You may distribute WHTHOUSE.MAP, provided you include this file, with
no modifications.  You may distribute WHTHOUSE.MAP in any electronic
format (BBS,Diskette,CD,etc.) as long as you include this TXT intact.

You may include WHTHOUSE.MAP in any compilation. You may NOT alter 
the level in any way except the minor change of the MAP number.