HomeMapas › Bad City [Chris Bromley (Rexxx)]

Bad City MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autor: Chris Bromley (Rexxx)
  • Tipo de juego principal: Dukematch
  • Tipos compatibles: Dukematch
  • Año: 1996
  • País: desconocido
  • Versión mínima: 1.3d
  • Nuevas texturas: Si
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 907 kb

Readme de Bad City

Duke Nukem 3D .MAP Authoring Template v1.0 
==================================================================
Title                  : Bad City 
Filename               : badcity.map 
Author                 : Rexxx (Chris Bromley)
Email Address          : CHRISB@CHEYENNE.COM or REXXX21@AOL.COM
Misc. Author Info      : Also created WAREHOUS.MAP a while back.
                         Wasn't anything special. I also run
                         Duke Nukem 3D Editor's Guild
                         http://members.aol.com/rexxx21/duke3d.html
Description            : Full cityscape. Very detailed. NOT a
                         "FIRST" map. Please send any comments
                         to me at the above Email addresses! Without
                         your comments, I simply won't bother to
                         make any more quality maps.
Additional Credits to  : Extreme thanks to SKIPP2000@AOL.COM for
                         his invaluable help in spotting and fixing
                         bugs.  He also playtested the thing and
                         gave mucho feedback.  I couldn't have
                         finished this thing without his help.
                         Thanks Skip (Chris)

                         Extra thanks to XTZJIM@AOL.COM.  His extra
                         textures came in REAL handy in this map.
                         They made making it that much more fun!!
==================================================================

* Play Information *

Episode and Level      : badcity.map
Single Player          : no
Dukematch Level        : YES 2 to 8 players.  The more the merrier.
Difficulty Settings    : Not Implemented.
Requirements           : You MUST have Registered DUKE, *AND* you
                         ABSOLUTELY MUST have the extra texture
                         pack from XTZJIM.  You can get it at
                         my website.  The file is JEMTILES.ZIP.
                         Place it in your DUKE3D directory and unzip
                         it.  It will unzip as TILES15.ART.  If you
                         do NOT have a TILES14.ART, then rename it
                         to TILES14.ART.

* Construction *

Base                   : New level from scratch.
Editor(s) used         : BUILD editor 
Known Bugs             : LA Texture overlaps, but not a real problem.
                         In fact, it really isn't noticable.  It IS a
                         large map and can be slow on some machines.
                         I play it on my 486-66 and it runs ok, though
                         with MINOR slowdowns in some detailed areas.
                         There is supposedly a bug in the museum door,
                         but I could not find it.

* Where to get this .MAP file *

http://members.aol.com/rexxx21/duke3d.html

* COMMAND LINES *
 
 You can always choose a .MAP file from Setup in the Duke directory
  (this is how you would do it for Dukematch before connecting)
 you can also use these simple command lines:

 To Play :  Duke3D /map badcity.map
 To Record: Duke3D /map badcity.map /r   (kind of pointless alone)

  Recording in multiplayer is done the same as always (in the game under
 Options) before choosing New Game then User Map.
  AddOn .MAP recordings can be run after loading the game (with the map)
 then hitting Quit To Title  * you can only watch once because the 2nd
  time it will be trying to use the normal Duke enviroment perameters
  unless you exit the game again.

 
Copyright Stuff===========================================

Hey, feel free to use this map as you wish.  If you want to edit
it and make it even better, feel free.  The only thing I ask is that
you give me credit for creating it, and thank the people I already have
above.  (Oh, and send me the map you turned it into when you're finished.)