HomeMapas › Bummed Out! Anarchy City X [Aymeric Nocus (MRCK)]

Bummed Out! Anarchy City X MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autor: Aymeric Nocus (MRCK)
  • Tipo de juego principal: Single Player
  • Tipos compatibles: Single Player
  • Año: 2013
  • País: Francia
  • Versión mínima: 1.4 (Atomic Edition)
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: Si
  • Tamaño del archivo: 137 kb

Readme de Bummed Out! Anarchy City X

                                                                     * I M P O R T A N T     N O T I C E *
		        	                          [THIS LEVEL IS NEITHER MADE BY NOR SUPPORTED BY 3D REALMS.]
                                                     [THIS LEVEL IS PRIMARILY DESIGNED TO BE PLAYED IN 8-BIT CLASSIC MODE]
                                                       [HIGH-RESOLUTION PACKS AND OTHER NOVELTIES MIGHT NOT BE SUPPORTED]

Title                   : Bummed Out ! Anarchy City X

Date Finished           : August 6th, 2013

Filename                : Bummed Out ! Anarchy City X.map
			  Bummed Out ! Anarchy City X.txt
			  Read Me ! Important Info.txt

Author                  : Aymeric Nocus (ck3D / MRCK)

Released maps by me	: Recent :
                          Metropolitan Mayhem episode ;
                          Happy Hangover / Anorak City / Bottles to the Ground trilogy ;
                          Wide Awake !

                          Older :
                          Roch Island, AMC Pleaser, Rural Nightmare, Filler, Overtime,
                          the old Anarchy City trilogy and a lot more.

Description             : Duke is a bum, who has sheltered himself in an abandoned warehouse, itself located in the old
                          industrial district of a vague French town in the countryside. It's a cold winter morning and
                          the sound and shock of explosions in the near vicinity jolt him out of sleep.

                          It isn't going to take long for him to realize that the entire area is under heavy attack.
                          Being unarmed, he is critically overwhelmed. Help him make his way to the train station,
                          his only chance of survival.

                          PLEASE READ THE INCLUDED Read Me ! Important Info.txt FILE FOR MORE INFO AND A FEW HINTS.

Additional Credits to   : Forge (early feedback and encouragement).
                          Anyone online who ever gave me feedback of Mapster32 help.
                          Anyone hosting DN3D websites and / or still making maps and mods for the game in 2013.


* Play Information *

Episode and Level #     : User Map (E1L8)
Single Player           : Yes
Cooperative 2-8 Player	: Not implemented
DukeMatch 2-8 Player    : Not implemented
Difficulty Settings     : Not implemented
New Sounds              : None
New Music               : None
New Graphics            : None
New/changed CONs        : None
Demos Replaced          : None


* Construction *

Base                    : New level from scratch.

Build Time              : This map was started on the 31st of December, 2012 and finished on the 6th of August, 2013.
                          Although I do tend to take a lot of lengthy breaks from mapping, therefore it has only been
                          being worked on for about three months in total.  

Editor(s) used          : Mapster32.

Known Bugs / Problems   : A few minor visual glitches might occur due to the way parallexed skies work. Ie. some sections
                          of the cranes might occasionally disappear, depending on what angle the player is looking at them.

                          The map has a certain number of odd corruptions which do not seem to be picked up by the corruption
                          meter in Mapster32 - none of them being apparent as long as one does not cheat in order to exit the
                          normal gameplay area. They consist in certain sectors disappearing when viewed from certain angles,
                          notably from the huge sector that makes for the train track surrounding the map.

                          One can get some of the Cycloids to kill themselves with their own rockets if they stand in certain
                          areas at certain angles and wait for a good while, which would end the level abruptly and break the
                          game, although - to be fair - staying idle for a while in this map pretty much equates suicide
                          unless you are cheating, basically you would really have to want to go out of your way in order to
                          mess up your own progression to make it happen, and there wouldn't be anything satisfying about

May Not Run With...     : This level is supposed to be played in Classic 8-Bit Mode.
                          Some of the spritework (especially the huge cranes) will look off with Polymost and Polymer,
                          due to the way parallaxed skies are rendered in those modes.

                          This map breaks the ancient Build sector, wall and sprite limits, thus you will need Eduke32
                          in order to play it. http://eduke32.com


* Copyright / Permissions *

This map is my creation, feel free to share it on websites and send it to whoever you like as long as you include the
entirety of its original .rar archive (which is : Bummed Out ! Anarchy City X.map, Bummed Out ! Anarchy City X.txt,
and Read Me ! Important Info.txt).

Please do not modify anything in the .map file or use anything from the level unless it is for personal use, or at least
not without asking me first.


* Where to get this MAP file *

MSDN : http://www.planetduke.com/msdn/

Come Get Some ! : http://scent-88.com


* Important Information *

Please see Read Me ! Important Info.txt.


   									                                 [Aymeric Nocus 2013]