HomeMapas › Danzig Level 07 [B. Vannatta, Jay Scott (Chookman)]

Danzig Level 07 MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autores: B. Vannatta, Jay Scott (Chookman)
  • Tipo de juego principal: Dukematch
  • Tipos compatibles: Dukematch
  • Año: 1996
  • País: desconocido
  • Versión mínima: 1.3d
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 8 kb

Readme de Danzig Level 07

Title                   : "DANZIG LEVEL 07"

Filename                : DANZIG07.MAP
Author                  : Chookman, B. Vannatta
Email Address           : jscott@mail.wwdc.com 

Misc. Author Info       : This is my sixth DOOM2 conversion and 
			  I stayed with the classic DANZIG SERIES.
			  My previous five were DANZIG01.WAD,
			  and DANZIG03.WAD.  It looks like I'll end
			  up converting the series except for
			  the 20th, 31st and 32nd levels which
			  weren't in the same spirit as the others.
			  Essentially,I have converted the floor 
			  plan over and installed all sprites, 
			  tags, textures etc. along with a few other
			  goodies that DUKE can use for mayhem.

Description             : DANZIG07 is another map built in the same 
			  style as the previous ones.  These maps 
			  offer quick, high death tolls and non-stop 
			  action.  However, this MAP is truly designed
			  for 4-players and any more than that is just
			  plain stupid.  This MAP is the tightest in
			  the series.  I have slightly altered the 
			  layout in certain spots to take advantage of 
			  the extra features that DUKE provides.  For
			  example, there is an exploading wall and the
			  potted plant areas are accessable.   
Additional Credits to   : 3dRealms, B. Vannatta (The best deathmatch 
			  level maker for Doom I've ever seen.  
			  Check out his HARM1.MAP for DUKE!) Thanks 
			  again to Smitty and the "regulars" on TEN
			  who helped with testing this MAP and their 
			  words of encouragement!  THIS BLOOD'S FOR


* Play Information *

Episode and Level #     : User MAP. 
Single Player           : Only if you have nothing better to do.
Cooperative 2-8 Player  : Boring, Boring, Boring.
Deathmatch 2-8 Player   : YES! - More than 4 is stupid on this one.
Difficulty Settings     : Nope - You don't need them.
New Sounds              : No 
New Graphics            : No
New Music               : No
Demos Replaced          : No - I wouldn't mind seeing your handiwork.

* Construction *

Base                    : Converted and Modified Level from Doom2

Editor(s) used          : Build, NWT 1.3, Wintex 4.2, Wad2Map.exe

Build Time              : 10 Hours or so.  I really fussed with this
			  one.  The Build has a bug in it such that
			  sometimes when you save, the aligned 
			  textures won't save correctly.  Not Good.

Known Bugs & Limitations: Jumping from the upper level to the lower
			  level is gonna hurt you.  Don't do it with
			  15% health or it's suicide, baby.

* Copyright / Permissions *

You MAY distribute this WAD, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact. I am also not below accepting a free copy of the CD. ;)

* Where to get this WAD *

I have no idea.  Why should you care?  If you are reading this, you
should have it.  If not,  E-mail me and I'll see what I can do.