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Killer City DUKE NUKEM 3D MAP

Map features

  • Author: Ryan Steventon
  • Main game type: Dukematch
  • Supported game types: Dukematch
  • Year: 1996
  • Country/es: New Zealand
  • Minimum version: 1.3d
  • New art: No
  • New sounds: No
  • New music: No
  • New .CON files: No
  • Addon required: No
  • EDuke32 required: No
  • Size of file: 49 kb

Readme of Killer City

================================================================
Title                		: Killer City
Filename         		: KILLCITY.MAP
Author                    	: Ryan Steventon
Email Address         	 	: rms@voyager.co.nz
================================================================

Single Player           : Yes
Co-operative 2-8 Player : Yes
DukeMatch 2-8 Player    : YES!
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : Scratch Level
Editor used             : BUILD
Build Time              : About 400+ hours
Known Bugs              : For some reason when I stretch textures they revert
                          to normal, I think I've fixed them all, but there
                          may be some misaligned textures.


* Thanks *

Thanks go out to:

 The makers of OURHOUSE.MAP, I got the idea for the microwave, and toaster from
 them. By the way, that's a good level, when I play it, it almost feels like
 I've broken into your house. Really. (:


* Copyright / Permissions *

Please don't copy any part of this level. It's taken 400+ hours to make this
level, so I'd like it to be unique.

You can distribute this level in any way you want, CD-ROM, BBS, etc. But let
me know, ok?

By the way, there was an earlier version of this level, called Ryan's City
I made it, so don't think I'm ripping off someone else's level.

* Where to get this cool MAP *

Don't you already have it?

* Feedback *

I'd like feedback. Send all comments and suggestions to me at the
address above. I recieved only ONE E-Mail about Ryan's City 1, let's make it
abit more this time, eh?

* Notes to other BUILDers *

When you distribute your .MAPS, include a text file called FILE_ID.DIZ which
contains a description of your level. It saves us SysOps typing it in.