HomeMapas › The Cistern [Alex JV. (Kneiiden)]

The Cistern MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autor: Alex JV. (Kneiiden)
  • Tipo de juego principal: Dukematch
  • Tipos compatibles: Dukematch
  • Año: 2015
  • País: España
  • Versión mínima: 1.4 (Atomic Edition)
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 23 kb

Readme de The Cistern

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Title                   : The Cistern
Filename                : TCistern.map
Author                  : Alex JV. (Kneiiden).	 	
Email Address           : kneiiden@hotmail.com
Description             : Another map from Quake, dm5 this time, thou I altered some weapon
                          locations slightly (moved RPG from behind the iron door to other
                          place), and added a shotgun as well. As usual, I hope u all enjoy
                          playing this map.


I would like to list the changes I made here compared to the quake map:

-Iron door:
-Removed RPG and changed for the RPG ammo.
-Two atomic health still remains to equal the 100 health from quake.
-From inside, the iron door must be opened by a switch, opposite the own door

-Added the shotgun weapon.

-Added some some ammor for gun.

-Lightning gun replaced for shrinker this time.

-Super nailgun for Devastator, as I made on DM4 :S

Now, again, I hope it brings good Deathmatches and u all can enjoy it!


                                                    


-Kneiiden-
================================================================

* Play Information *

Single Player           : No
Coop                    : No
Deathmatch              : Yes
New Sounds              : No
New Graphics            : No
New Music               : No


* Construction *

Base                    : Mapster32.
Known Bugs              : Is in this map where I realized that flat sprites over water
                          sectors dont work properly, and while I tryed to make the bridges
                          over water to be safe, its still possible than a player can get
                          stuck between sprites...