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Alien Planet Complex DUKE NUKEM 3D MAP

Map features

  • Author: Adrian Messecar
  • Main game type: Single Player
  • Supported game types: Single Player
  • Year: 1998
  • Country/es: unknown
  • Minimum version: 1.3d
  • New art: No
  • New sounds: No
  • New music: No
  • New .CON files: No
  • Addon required: No
  • EDuke32 required: No
  • Size of file: 34 kb

Readme of Alien Planet Complex

Title                   : Alien Planet Complex

Filename                : apcomplx.map    

Author                  : Adrian Messecar
Email Address           : aia96@jps.net			  
WWW Address             : 

Description             : Duke has been defending the Earth from
                          alien invasions for some time now, and
                          now it is time to take the fight to them.
             Duke is sent into alien territory and lands on an
             alien planet.  His mission is to take over an alien 
             complex so it can be used as a base for Earth forces.
             The level is large, and on slower computers, the
             frame rate may slow down too much (the frame rate is
             OK with a 120 MHz Pentium).
                In my 3rd & 4th levels (dvsaab.map, dvsdemon.map),
             I thought it would be fun if duke could fly (jetpack)
             around and drop bombs on the enemy, so I created areas
             for this.  I created an area for this in this level
             also, but I also made 2 small ships you can sink.
             To see downward, press the "End" key on keyboard
             until you're looking downward as much as you can.
             And select "6" key (pipe bombs), press "j" to start 
             the jetpack, then move out over the area below.
             The aliens below will follow your position,
             and they often will get under you so you can't
             see them, so you may need to use "Shift" key
             with "arrow" keys to move faster than the aliens
             move so you get ahead of them.  Also, you can
             usually see them better if you are flying
             backwards (since you can see them following you
             if you are looking backwards).

Bugs:  When dropping pipe bombs (or shooting RPG's) on the 2 
         small ships, detonations at certain spots can blow
         the deck off without sinking the ship.  This won't
         look right, but it won't affect game play and you
         can still sink the ships with another bomb or shot.

* Play Information *

Game                    : Duke Nukem 3D v1.3
Episode and Level #     : E1l8
Single Player           : Yes
Cooperative 2-4 Player  : No
DukeMatch 2-4 Player    : No
Difficulty Settings     : Yes : 3 difficulty settings: 
                              1st (lowest): default:
                                    duke3d map apcomplx
                              2nd:  duke3d map apcomplx /s2
                              3rd:  duke3d map apcomplx /s3 
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : No


* Construction *

Base                    : New level from scratch
Editor used             : Build
Previous levels by me   : 1st 2 levels : aigbsc.zip - aigbase.map
                                                    - aiscraft.map
                             alien infiltration ground base and
                             alien infiltration space craft
                           (can be played as a 2 level episode or separately)
                          3rd level : dvsaab.zip - dvsaab.map
                             duke verses alien army base
                          4th level : dvsdemon.zip - dvsdemon.map
                             duke verses demon from hell and his army


* To Play:

     To start, type at DOS prompt in duke3d directory:

       duke3d map apcomplx     
              (1st (lowest) difficulty setting (default))
       duke3d map apcomplx /s2 
              (2nd difficulty setting: more monsters than 1st)
       duke3d map apcomplx /s3
              (3rd difficulty setting: more monsters than 2nd)