HomeMaps › Digsite [Dale Metcalfe]


Map features

  • Author: Dale Metcalfe
  • Main game type: Single Player
  • Supported game types: Single Player, Dukematch
  • Year: 1996
  • Country/es: unknown
  • Minimum version: 1.3d
  • New art: No
  • New sounds: No
  • New music: No
  • New .CON files: No
  • Addon required: No
  • EDuke32 required: No
  • Size of file: 37 kb

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Readme of Digsite


Title                   : Digsite 
Filename                : DIGSITE.MAP
Author                  : Dale Metcalfe
Email Address           : metcalfe@ciaccess.com
Misc. Author Info       : Long time Doomer, now a Duke fanatic

Description             : The EDF searches for secrets leading to the homeworld
                          of the aliens that attacked earth. Earth is taking the
                          fight to them! Who else do they send in to
                          examine the archealogical digsite that may lead to a
                          breakthrough? DUKE NUKEM, of course!
                          There's a hitch though, the aliens know what you're up
                          to and will stop at nothing to prevent Duke from finding
                          the secret location of their homeworld.

Additional Credits to   : 3D Realms naturally, and anyone who ever made a
                          decent 3D shooter.

* Play Information *

Episode and Level #     : e1l1
Single Player           : Yes
DukeMatch Level         : YES!
Difficulty Settings     : Not implemented

* Construction *

Base                    : New level from scratch
Editor(s) used          : BUILD
Known Bugs              : None detected on last BUILD

NOTE: This level CANNOT be used to build other levels but CAN be put onto CD
compilations provided that this .txt file is attached (and unaltered). 

**NOTE (Hints section):


1) The switch for the big red door in the alien sector is in the star
room, it is opposite from the entrance.
2) Be very careful in the giant red room, the walkway can be shot out by
enemies and is difficult to see in the first place. Try using the goggles.
(It is a good idea to find the jetpack before attempting the puzzle just
in case.)
3) You must cross the threshold of the space doors to complete the level
but you cannot voyage past the big green field. (hmmmm?)
4) The lift for the gourge is near the holographic head, just around the
rock outcropping.
5) Be wary of the main corridors...tremors have made the area unstable.
6) Use the ship's main gun to get some goodies and have access to water
(for a constant source of health...good for deathmatch.)