HomeMaps › DooM 3D: Duke in Space [Dave Garcia]

DooM 3D: Duke in Space DUKE NUKEM 3D MAP

Map features

  • Author: Dave Garcia
  • Main game type: Single Player
  • Supported game types: Single Player, Dukematch, Cooperative
  • Year: 1999
  • Country/es: unknown
  • Minimum version: 1.3d
  • New art: No
  • New sounds: No
  • New music: No
  • New .CON files: No
  • Addon required: No
  • EDuke32 required: No
  • Size of file: 10 kb

Readme of DooM 3D: Duke in Space

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Title                 : DooM 3D: Duke in Space
Filename              : Doom3d.zip
Author                : Dave Garcia
E-mail                : Hank_hill@hotmail.com (Please send feedback)
Misc. Author Info     : Been playing Duke for 3 years, using Build for 2 years
			
Other Levels          : None uploaded

Note                  : This is not your typical Doom convertion map.  In 
			fact, the whole reason for making this map was because
			at this time, there are no worthwhile DooM to Duke maps.
			I used the Doom level as a base but it is modified
			and has tons of the Duke extras/details to make this map
			more Duke-like than Doom-like.  I guarantee a lot
			of creativity and thought went into this map and
			it is not just some convertion just for the sake
			of playing a Doom level.  This is the only Doom 
			conversion I know of to have enemies.  The dimensions 
			are identical to Doom but it will seem different 
			because of the difference in "height" of Duke and 
			the Doom marine.

Description (Story)   : The date is December 10, 1994.  It has been 
                        exactly one year after the space military sent
			in their top marine to investigate an abandoned
			moon base.  After assuming the marine dead, 
                        the marines decide to call on Duke for assistance.  
                        Duke's mission: to seek out the status of the space 
                        marine and destroy all hostile entities.  Duke 
                        must get out as quickly as he can, which you will 
                        find in the level. (Look for a "kickable" ball, 
                        portal into outter space, strippers that actually 
                        cast shadows, and lots more neat effects.)

Additional Credits To : http://mapfaq.3dportal.com/
                        3D Realms
			id Software
			David Whitman (His creativity was my inspiration)
                          
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* Play Information *

Episode and Level #    : Heavily Modified Doom E1L1
Single Player          : Yes
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

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* Construction *

Base                   : Doom E1M1
Level Editor Used      : BUILD/WAD2MAP
Art Editor Used        : None
Construction Time      : 35+ hours (includes playtesting)
Known Bugs/Problems    : * Some weapons don't make lights blink when shot.
			 * Some door sounds get out of sync if 
			   you use them too much at one time.
			 * Ending door sometimes goes up too far.
			 * Calendar year (1994) disappears at some angles.

* Where to get this MAP file *

File location          : http://www.dukeworld.com

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3/21/99