HomeMaps › Hitower 5 [Allan Scott]

Hitower 5 DUKE NUKEM 3D MAP

Map features

  • Author: Allan Scott
  • Main game type: Single Player
  • Supported game types: Single Player, Dukematch, Cooperative
  • Year: 1996
  • Country/es: Australia
  • Minimum version: 1.3d
  • New art: No
  • New sounds: No
  • New music: No
  • New .CON files: No
  • Addon required: No
  • EDuke32 required: No
  • Size of file: 33 kb

Reviews of Hitower 5:

Readme of Hitower 5

Title                 : HITOWER5.MAP
Author                : Allan Scott
E-mail                : allans@powerup.com.au
Web Page              : 
Description           : Duke3d map.  Street environment.  Underground tunnel 
                        The map is not that large, it's all the explosive... 
                        I'm trying for the ideal DM level for our network
                        days.  However, HITOWER5 is also made for a cruise in
                        Single.
                        (Also by me: ATOWN2 VDDARK STREET70 ALLEYX AMOZON3
                        DOORS63 AROID88 TOWER50 NEWST25)

Additional Credits to :

Testers: dwegner@powerup.com.au    Damian has a WebPage! 
http://www.powerup.com.au/~dwegner  davidfoy@powerup.com.au
aaronjd@b022.aone.net.au  thassell@powerup.com.au  JC Forster.  JC has a
WebPage too, with DukeLevels. http:/www.u.arizona.edu/~jforster 
Vedran Jelenic: vedran.jelenic@pegasus.fido.br  Action maps his specialty.
Look for DFL.MAP    'BUILD'...  I love it now.  So many options. 3DREAlMS!
Jay Cotton for great support and updates for Kali.

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* Play Information * 

Episode and Level #   : USER MAP, with an exit (to nowhere)
Single Player         : Yes, with keys and BIG monsters. 
DukeMatch Level       : Yes, with DM only areas.
Cooperative           : The placements are there.Does anyone play co-op Duke?
Difficulty Settings   : Not implemented.
Base                  : New level from scratch
Editor(s) used        : 'Build' on a 486DX100
Known Bug (fixed)     : The floor explosions.  Yes, place the SEs tail down.
                        But don't try too many SEs in one area or the roof
                        comes down instead of the floor going up. (It'll make
                        sense to a map builder).  Otherwise, no known bugs.
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