============================================================================= Title : Roch 4 Filename : Roch4.map Author : Pascal ROUAUD E-mail : email@example.com Please send me any comments about this map If you plan to post it on your web page, tell me you'll do it so I can appreciate... Web Page : none Misc. Author Info: I'm French (so sorry for my English!) (I hate Quake, Quake-like Duke maps, etc.) Other Levels : Roch, Roch2, Roch3, Roch_sc1. Story : Duke subscribed to a TV show to win a stay in a castle... Description : Fourth episode... City map with a grand French style castle (Cheverny), TV studios, some cool new effects (see the handrail of the outside staircase near the building behind the sliding ad), many sector-over-sector... 5 secret places. If you love this map like I do and would like to know all secrets, e-mail me to get a demo file that shows everything (or to get my previous / future levels). ================================================================================ Additional Credits To : Ken Silverman, 3D Realms. Special thanks to my beta-testers: AirHawke : Nukeleated http://www.nukeleated.com/ Kevin Cools : Borg Nukem (& DNF Inc) http://borgn.totalconversions.com/ Dukebert : Dukebert's Map Zone http://www.homestead.com/dmz/ Juha Laaksonen : Dukesivut http://www.dukesivut.cjb.net/ Maarten Pinxten : Maarten's Gamorama http://www.crosswinds.net/~gamorama/ Antonio Rodríguez: Página oficial de Real3D http://r3d.cjb.net/ Mikko Sandt : MSDN http://www.planetduke.com/msdn/ Matt Wareham : DNF Inc http://www.dukeworld.com/dukeinc/ I also wish to thank Jeremy Endres (aka Deathtoll) for his demos and previews of my levels : Duke Map Busters http://www.dukeworld.com/dmb/ ================================================================================ * Play Information * Episode and Level # : Roch4 Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Yes (3 skills) Plutonium Pak Required : Yes New Art : No New Music : Yes (The Persuaders series) To be played with a wavetable ONLY (or it will be horrible!) New Sound Effects : No New .CON Files : No Demos Replaced : No (see above for a "secret demo") ======================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : Build, Hex Workshop Construction Time : 3 months (on and off) Known Bugs/Problems : Let me know if there are... * Where to get this MAP file * File location : In the zip archive with this file... ======================================================================== * Important Information * Installation : Unzip ROCH4.MAP in your Duke3d directory, then type : duke3d map roch4
You may choose your skill : add /s# (#=1 to 4) ======================================================================== * Suggestion * You're a great player (or not) and want to show me how you complete one (or some) of my maps. Please send me your demo(s) (preferably in 'come get some') to: firstname.lastname@example.org I want to watch you playing my maps! ======================================================================== * Special notes * The castle structure is inspired by the Château de Cheverny (France) As did Hergé (Belgian comics author) in his "Tintin" series, I didn't reproduce the two lateral parts of the castle (sort of "towers"). (go visit: http://www.chateau-cheverny.com/ ) The car is inspired by a "Citroën", model "Traction Avant", a French car in the 30's (1934). ======================================================================== * Copyright / Permissions * Authors MAY NOT use this level as a base to build additional levels, concatenations, or otherwise. You MAY distribute this MAP (Roch4.map), provided you include this text file (Roch4.txt), with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.