HomeMaps › Roch Secret 1 [Pascal Rouaud]

Roch Secret 1 DUKE NUKEM 3D MAP

Map features

  • Author: Pascal Rouaud
  • Main game type: Single Player
  • Supported game types: Single Player, Dukematch, Cooperative
  • Year: 2000
  • Country/es: France
  • Minimum version: 1.4 (Atomic Edition)
  • New art: No
  • New sounds: No
  • New music: No
  • New .CON files: No
  • Addon required: No
  • EDuke32 required: No
  • Size of file: 75 kb

Readme of Roch Secret 1

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Title            : Roch Secret 1
                   When I have a good number of Roch maps (6-7), I'll make
                   an entire GRP file with all of them that will be played
                   as an episode. This one (Roch_sc1) will be a secret level
                   accessible from Roch3.

Filename         : Roch_SC1.map
Author           : Pascal ROUAUD
E-mail           : pascalrouaud@hotmail.com
                   Please send me any comments about this map
                   If you plan to post it on your web page, tell me you'll do
                   it so I can appreciate...
Web Page         : none
Misc. Author Info: I'm French (so sorry for my English!)
                   Some "wads" for Doom (94-95)

Other Levels     : Roch, Roch2, Roch3.

Description      : Sort of a best of my 3 previous maps (Roch, Roch2 & Roch3).

                   But why did I make this level?
                   When I did Roch2, I was sure (don't ask me why!) it wasn't
                   possible to set the metro effect speed (used for the bumper
                   cars). After releasing Roch2, I tested it though, and found
                   ...that it was possible!
                   I couldn't release then another Roch2 map, so I decided to
                   make a new map with bumper cars again, but with their speed
                   slowed down.
                   The result is:
                   1. they are more realistic (way too fast in Roch2)
                   2. they won't kill you anymore (you can ride them without
                      unclipping mode). They still kill monsters, so let them
                      have a walk around!
                   The cars have a real wheel now, and you are able to go
                   on/under their sloped pillars (they were blocked in Roch2).

                   I added then some other features from my two other maps,
                   some of them are also improved (Roch1's carousel for
                   instance).
                   The map is quite big, but there are 3 teleporters for DM
                   (not visible in single play).

                   3 secret places.

                   If you love this map like I do and would like to know all
                   secrets, e-mail me to get a demo file that shows everything
                   (or to get my previous levels).

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Additional Credits To : Ken Silverman, 3D Realms.

Special thanks to my beta-testers:
AirHawke         : Duke Map Central         http://www.dukeworld.com/dmc/
Kevin Cools      : Kevin's Duke maps!       http://www.crosswinds.net/~kevincools (under construction)
Dukebert         : Dukebert's Map Zone      http://www.homestead.com/dmz/
Juha Laaksonen   : Dukesivut                http://www.dukesivut.cjb.net/
Maarten Pinxten  : Maarten's Gamorama       http://www.crosswinds.net/~gamorama/
Antonio Rodríguez: Página oficial de Real3D http://r3d.cjb.net/
Mikko Sandt      : MSDN                     http://www.planetduke.com/msdn/
Matt Wareham     : Duke Nukem Inc           http://www.dukeworld.com/dukeinc/

I also wish to thank Jeremy Endres (aka Deathtoll) for his demos and previews,
of my levels     : Duke Map Busters     http://www.dukeworld.com/dmb/
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* Play Information *

Episode and Level #    : none
Single Player          : Yes
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings    : Yes (3 skills)
Plutonium Pak Required : YES! YOU MUST HAVE IT.
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No (see above for a "secret demo")

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* Construction *

Base                   : Roch, Roch2, Roch3.
Level Editor(s) Used   : BUILD
Construction Time      : 1 month 1/2 (on and off)
Known Bugs/Problems    : Let me know if there are...

* Where to get this MAP file *

File location          : In the zip archive with this file...

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*Important Information*

Installation           : Unzip ROCH_SC1.MAP in your Duke3d directory, then
                         type : duke3d map roch_sc1 
                         You may choose your skill : add /s# (#=1 to 4)

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* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels, 
concatenations, or otherwise.

You MAY distribute this MAP (Roch_sc1.map), provided you include this text
file (Roch_sc1.txt), with no modifications.  You may distribute this file in
any electronic format (BBS, Diskette, CD, etc) as long as you include this
file intact.