HomeMapas › Budzcity [Bud]


Características del mapa

  • Autor: Bud
  • Tipo de juego principal: Single Player
  • Tipos compatibles: Single Player, Dukematch
  • Año: 1997
  • País: Australia
  • Versión mínima: 1.3d
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 438 kb

Readme de Budzcity

Title                 : Budzcity.map
Filename              : Budzcity.map
Author                : Bud!
E-mail                : bud@darkstar.com.au
Web Page              : 
Misc. Author Info     : i have a big dick...
Other Levels          : budmaps 1-5

Description           : Based (loosely) on part of Flinders Lane in Melbourne, Australia. This was originally Budmap2, which I thought had potential, but was too much like LA Rumble. So I fixed it up - moved/deleted weapons/health/ammo, and added heaps of new architecture.

Additional Credits To : I copied the gear room from e1l3 and the trains/rotating door from e3l6. Also Beeyatch and Hash who were the other players in the demo.

* Play Information *

Episode and Level #    : duh?
Single Player          : Yes
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : Ummmm, cant remember..who wants co-op neway??
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : Yes. 

1 x3 player dukematch demo included. Players are Blue-Hash, Red-Me(Bud), Green-Beeyatch.

If you care,

Hash is a keyboarder, pretty good at aiming though. He got 24/111 frags.

I use joystick (MS Sidewinder Pro). I guess I play the classic Duke game - run around getting health, armour and rpg/shotty then frags (sometimes). I got 51/111 frags.

Beeyatch is a mouser, plays very differently from me - gets most of his frags with either pipe bombs, shrinker or trip bombs. Not a camper though!! He got 36/111 frags


* Construction *

Base                   : Budmap2 was the original version
Level Editor(s) Used   : BUILD 
Art Editor(s) Used     : none
Construction Time      : Budmap2 took bout 5 days @ 3hrs/day. Editing that into this took that much again.
Known Bugs             : Afetr unlocking the elevator it still doesnt work sometimes. (I dont care:)

* Where to get this MAP file *

File location          : From wherever u got it, and my homepage if i ever make one>:)


*Important Information*

Installation           : In case you dunno how to run a demo: delete or rename your existing demo1.dmo (if there is one), then unzip Budzcity.zip into your duke dir. Run Duke's Setup and pick the level in the Select User Level option. Save and Run Duke3d. This should start duke in Budzcity. To view the demo, hit esc, then Quit To Title Screen. Hit the any key a few times and the demo should start >:D !!! Hit esc to get rid of the options, and hit "k" to cycle thru each player's view.

Important Notes        : Again, I have a big dick.