HomeMapas › Deadguy1 [Flash31]


Características del mapa

  • Autor: Flash31
  • Tipo de juego principal: Dukematch
  • Tipos compatibles: Dukematch
  • Año: 2000
  • País: desconocido
  • Versión mínima: 1.3d
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 6 kb

Readme de Deadguy1

Deadguy1 dated 03/12/2000 by flash31@hotmail.com

Title                 : Deadguy1
Filename              : Deadguy1.map
Author                : flash31
E-mail                : flash31@hotmail.com
Web Page              : Not Listed / Not Related
Misc. Author Info     : I'm an OLD Kali member/duke nukem player
Other Levels          : none

Description           : Originally named "Deadman1" but changed when that name was in use,
			Deadguy1 map is for Dukematch games only. It is fast paced with loads
			of atomic health, ammo, jetpacks, and weapons. The weapons are stored
			in 6 difference rooms that you teleport to from the main battle room.
			The key to this map is to keep moving, fire and pick up health as you
			run around the map. If jetpacking, fly up and down to avoid fire and 
			pick up health and ammo. This "dragon fly" type to flight will keep
			you alive longer and fully armed.

Additional Credits To : Special Thanks for Jordan, Speedy, and GolfChick
			for helping me test my maps.


* Play Information *

Episode and Level #    : Totally seperate Dukematch level
Single Player          : No
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : No
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No


* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD (what else?)
Art Editor(s) Used     : None
Construction Time      : 1 full day 
Known Bugs/Problems    : None found while testing with several players


*Important Information*

Installation           : Just save Deadguy1.map to c:\duke3d

Important Notes        : One neat trick found is that when you teleport into the weapon room, 
			 you can just back up to the wall you came from and it will take you
			 to the hallway you started from. The actual teleporter in the weapons 
			 room, takes you to the upper area of the main battle room.
			 Map was created on 03/12/2000.

March 2000
You are free to distribute this file to whom ever you want to, I don't care, just have fun.