HomeMapas › Duke 12:12 [Scott L. (Forge)]

Duke 12:12 MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autor: Scott L. (Forge)
  • Tipo de juego principal: Single Player
  • Tipos compatibles: Single Player
  • Año: 2011
  • País: Estados Unidos
  • Versión mínima: 1.4 (Atomic Edition)
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: Si
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: Si
  • Tamaño del archivo: 248 kb

Readme de Duke 12:12

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THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.

This map was intended for play under 32 bit only. HRP and 8 bit may cause  a higher number of visual glitches. Not tested with polymer. Not tested with any Mods.

Title                 : Duke 12:12
Filename              : Duke 12_12
Author                : ScottL "Forge" 
E-mail                : message me at AMC, D-NR, or Duke4
Web Page              : None
Misc. Author Info     : I'm too old for this
Other Levels          : Duke 3:16, Duke 23:4, Duke 6:8  

Description           :			
			Duke 12:12
Woe to the invaders of the earth and of the sea! for Duke is come down unto you, having great wrath, because he knoweth that he hath but a short time.


                        Duke, the aliens are onto our double-cross. They've discovered our ploy to sacrifice several top officials held hostage by
                        them in order to provide you logistics and unhindered passage close to their landing craft. The aliens have now began a
                        total invasion in retaliation. Several of our operatives have provided stashes of supplies and spread keys to critical 
                        secured areas throughout the south side of town. Collect what you need, get to the drop ship to take out their leader,
                        and stop the invasion.

 

Additional Credits To : Special thanks to Ryan "Nukey" Lennox for his Informational Suite; an invaluable resource. Thanks to the Duke community after over a decade of weathering. Merlijn for his suggestion to give the player an option of turning off the shields around the boss.

			The beta testers: (may we have mercy on their souls):
			 Merlijn van Oostrum
			
			
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* Play Information *

Episode and Level #    : E1L8
Single Player          : Yes
DukeMatch 2-8 Player   : No
Cooperative 2-8 Player : No
Difficulty Settings    : Not implemented
Plutonium Pak Required : Yes
New Art                : No
New Music              : Yes (Alan Parsons Project - Sirius & Eye In The Sky)
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : Mapster32
Art Editor(s) Used     : None
Construction Time      : 8 Months; cause I'm lazy
Known Bugs/Problems    : Don't Care.

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*Important Information*

Installation           : 

Important Notes        : Not made for use with mods. If you use anything besides 32 bit polymost and it looks crappier than normal; it's nobody's fault but your own. Open the door to the restaurant in the mall lobby and play with the dinner mints on the cashier's counter. Sometimes the shield generator switchs stick, try using it while standing at a slight angle from it instead of straight on.

You MAY NOT use this level as a base to build additional
levels without permission.  

You MAY distribute this map, provided you include this file with
no modifications.  You may distribute this file in any electronic
format as long as you include this file intact.

If you're desperate enough to steal from this map, then you're a sad, sad person.

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