HomeMapas › EDF Thanatos [Reyk]

EDF Thanatos MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autor: Reyk
  • Tipo de juego principal: Single Player
  • Tipos compatibles: Single Player
  • Año: 2004
  • País: desconocido
  • Versión mínima: 1.4 (Atomic Edition)
  • Nuevas texturas: Si
  • Nuevos sonidos: No
  • Nueva música: Si
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 60 kb

Readme de EDF Thanatos

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Title                 : EDF Thanatos
Filename              : thanatos.map
Author                : Reyk
E-mail                : hw1@email.com
Web Page              : 
Misc. Author Info     : 
Other Levels          : None, this is the first I have distributed.
Average playing time  : 15 minutes
Reyk's best time      : 5:31


Description           : EDF Thanatos, the flagship of the Earth Defence Force
                        has been attacked and overrun by the invaders.
                        The ship was en route to the Moon, carrying a newly
                        developed positron cannon, which was intended to
                        safeguard the Lunar base.

                        Earth High Command's scientists warn that the cannon
                        could theoretically penetrate Earth's atmosphere
                        and wreak massive damage on the surface. It is
                        imperative that we prevent the aliens from firing
                        the positron cannon, if we are to have any hope of
                        winning this war.

                        Unfortunately our fleet is currently stretched to
                        its limits defending our last orbital platforms, so
                        we cannot simply blast the ship out of the sky. The
                        best we can do is teleport a single person aboard.
                        That's you, Duke.
                   
                        You should try to knock out Thanatos's main reactor;
                        we believe this will disrupt the invaders' defences
                        and drain power from the positron cannon. Once you
                        have blown the reactor, you should find the cannon
                        and destroy it.

                        Good luck.

A note from the author: This level is difficult and, if you miss all the
                        secrets you'll find yourself running low on ammo
                        towards the end. Nevertheless, it is possible to
                        win even if you miss all the secrets (and there's
                        quite a few of them).
                        

Additional Credits To : Brett Gmoser and Jonah Bishop, without whose
                        MAPFAQ this level would never have been made.

                        Tim Coneen, Patola and Semicharm for figuring out
                        various tricks I've used, and inspiring me to
                        come up with a few of my own.

                        And last, but not least, 3DRealms for creating
                        the game.
                                                  
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* Play Information *

Episode and Level #    : E1L1
Single Player          : Yes
DukeMatch 2-8 Player   : No
Cooperative 2-8 Player : No
Difficulty Settings    : Not implemented
Plutonium Pak Required : Yes
New Art                : Yes
New Music              : Yes
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

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* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : Mapster32
Art Editor(s) Used     : Editart
Construction Time      : About a month, all up
Known Bugs/Problems    : 

* Where to get this MAP file *

File location          : The Duke3D Repository: http://duke3d.bur.st
                         

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*Important Information*

Installation           :  Unzip thanatos.zip (if you're reading this you
                          already have done that), then run thanatos.bat
                          

Important Notes        :  Level authors may NOT use this map as a base
                          for creating new levels. If there's something
                          in it you like, feel free to pull it apart
                          and study it, but make your own levels, OK?                      
                          Furthermore, don't use my custom art or my
                          midi file without asking me. I spent
                          a long time making this map and I'm proud of it.
                          So please don't rip me off.

                          The zip file may be distributed freely but please
                          just distribute the zip file. I want it all to
                          stay together. Any vendors wishing to include
                          my level in a commercial compilation may not.
                          This level is to remain free.

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