HomeMapas › Elevator Hell [Al Patapoff]

Elevator Hell MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autor: Al Patapoff
  • Tipo de juego principal: Single Player
  • Tipos compatibles: Single Player
  • Año: 1999
  • País: desconocido
  • Versión mínima: 1.4 (Atomic Edition)
  • Nuevas texturas: Si
  • Nuevos sonidos: Si
  • Nueva música: No
  • Nuevos archivos .CON: Si
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 1549 kb

Readme de Elevator Hell

                             (Elevhell.txt) 

                Not supported in any way by APOGEE or 3DREALMS
======================================================================
Title                 : Elevator Hell
File Name             : Elevhell.map
Completion Date       : 11/05/99
Author                : Al Patapoff
E-mail                : AL331@AOL.com
Web Page              : Nope

Description           : The aliens from the VEGA system ARE BACK!!!

			The title ELEVATOR HELL, means just that. You can't
			get from one level to another without an elevator.

                        They've taken over a major military compound, and are
			looking to spread out to other military installations.
                        Your mission is to eradicate those Alien Bastards and
                        secure the compound!!!			
                        Watch out for the PIG TANK and a New FREEZER TANK!!!

	      		This is not one of those GARBAGE levels. Textures are
	      		aligned, Scale is proper, no HOM (which is possible in
	      		DUKE 3D) Many hours of testing !!!!!!

                        Hope you enjoy it. It's another one of my big levels,
			it has many BADDIES in it, but IT IS NOT RIDICULOUS.

	      		Also BOSSES 2 & 3 used and it takes more than (1)
			RPG to kill them.

                        If you like it, let me know.
                        If you don't like it, well let me know anyway.
			Also any comments are welcome.
			

Additional Credits to : 3D REALMS for the great game.
			Allen Blum & Richard Gray, that got me started and 
                        Klause Breuer for the FAQ help. And My Brain. (Ouch)

Files Needed          : Elevhell.map
                        Al5Defs.con 
                        Al5Game.con
                        Al5User.con
                        Al5Start.bat    (Installer and Auto Run)
                        Al5End.bat      (Uninstaller)
                        Enghum2.vo_
                        Enghum3.vo_
                        Pistol.vo_
			Strekdr.vo_
                        Sonar1.vo_
			Grdrop1.vo_
			Constrc1.vo_
                        Tiles007.ar_
                        Tiles009.ar_
			Tiles014.ar_
=======================================================================

Installation Information :
        UnZip ELEVHELL.ZIP to your DUKE3D Directory.
        Run Al5Start.bat - This will convert the necessary files and run
	Duke3d. Then Choose NEW GAME / LA MELTDOWN / DIFFICULTY LEVEL.
To Uninstall :  Run Al5End.bat - This will remove all my files and leave
	your DUKE3D intact.			
			  
=======================================================================
Other Levels    ALSTOWN.ZIP
                DTHVALLY.ZIP
		SUBPEN.ZIP
                DUKSMALL.ZIP    Formerly called DUKEMALL.ZIP             
                FORTDUKE.ZIP    As soon as I quit screwing around with them.
		INCATOWN.ZIP	"
		CAVERNS.ZIP	"
=======================================================================
* Play Information *

Plutonium Pak 1.4 or Atomic Vers. 1.5 Required
Recommend  PENTIUM 133 or better.
Single Player           : Yes
Cooperative             : Nope
DukeMatch Level         : Nope
Difficulty Settings     : Yes / All of Them
New Sounds              : Yes
New Con Files           : Yes / Defs, Games, User
New Graphics            : Yes
New Music               : Yes / Replacement Music From Other Levels

* Construction *

Episode & Level #     : E1L1
Base                  : New level from scratch.
Build Time            : 300 to 400 Hrs. I Lost Track !!!!!
Level Editor(s) used  : BUILD.EXE Vers. 1.4 
Art Editor(s) used    : Paint Shop Pro 5 / Editart Vers 1.4

Known Bugs            :	Not that I can find. If you find any, let me Know !
			One thing, at the end when the game is over and shows
			your final score, the ENEMIES KILLED does not show the
			proper amount ??? I have no idea. In difficulty 3,
			there should be about 341, it showed 83.

* Where to get this MAP file *

FTP sites:

BBS numbers:

       
* Copyright / Permission *

	Authors (MAY NOT) use this level as a base to build additional
     levels.

     You MAY distribute this MAP, provided you include this file, with
     no modifications.

        I put one hell of a lot of time on this. Don't abuse me.