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Evil MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autor: David Bruzas
  • Tipo de juego principal: Dukematch
  • Tipos compatibles: Dukematch
  • Año: 1997
  • País: desconocido
  • Versión mínima: 1.3d
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 20 kb

Readme de Evil

================================================================
Title                   : Evil
Filename                : evil.map
Author                  : David Bruzas
Email Address           : Dbruzas@gte.net
Misc. Author Info       : One time Doomer hooked on Duke3d Deathmatches
Description             : This is a medium sized Deathmatch-only level for
			  2-8 players with a "Doom" -like quasi-medevial castle.
			  It makes use of sector-over-sector effects and 
			  "decorative" sectors (look at the faraway castle 
			  through the windows.)

Additional Credits to   : Beta testers
                                "Mr. Radio Shack," Daryl Grimm
				Mike "the-guy-without-a-computer" Hooks
				Robert Rose
				Dan "chunks" Gonzalez
================================================================

* Play Information *

Episode and Level #     : E1L8
Single Player           : No
DukeMatch Level         : Yes
Difficulty Settings     : Not implemented

* Construction *

Base                    : New level from scratch
Editor(s) used          : Build
Build Time              : Around 15 hours. 
Known Bugs              : The echo effect in the well is a little off, but it
			  doesn't affect playablility, so I just left it the
			  way it is. In the water that doesn't have a underwater
			  area, there are items that should have been on the 
			  surface, but they sink under water when playing. This
			  is just because of the way build treats water, i 
			  guess, so either look at the map in build to see what
			  is there, or just run around in there and see what
			  you end up with. Makes for some interesting 
			  deathmatchs, especially when you run over a hidden 
			  rocket launcher when someone is chasing you with one.



If anyone out there plays some 5-8 player deathmatchs on this level, PLEASE 
record a demo and e-mail it to me! I have not been able to get more than a 
4-player match going and I want to see this level in action. 

Other levels by author: Vanline2.map, Sgrotto.map, Mframe2.map, Mframe48.map,
			ReactDM.map

Coming soon: The Mill, a 3 story mill house making extensive use of sector over
	     sector and underwater effects.

Where to get them: ftp.cdrom.com, www.elitegames.com
* Copyright / Permissions *

Authors may use this level as a base to build additional
levels. I want to see them though, so you need to send me
a copy when it is done .

You MAY distribute this MAP, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file 
intact.