HomeMapas › Hexhouse [Aaron Barber]


Características del mapa

  • Autor: Aaron Barber
  • Tipo de juego principal: Single Player
  • Tipos compatibles: Single Player
  • Año: 1996
  • País: Estados Unidos
  • Versión mínima: 1.3d
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 49 kb

Readme de Hexhouse

Title                       : Hexhouse
Filename                    : Hexhouse.map
Author                      : Aaron Barber
Email Address               : abarber@ucla.edu or barber@seas.ucla.edu
HomePage                    : www.seas.ucla.edu/~barber
                            : www.seas.ucla.edu/~barber/duke.html

	This level is a large single player level that starts on an old deserted road 
up in the mountains.  There is a giant Hexagon house(home of the big guy)that Duke 
must get through before he's eaten alive. Explore caves, strange alien facilities, 
and venture through the giant redwoods.  WARNING: This map is very large and was constructed
on a Pentium 166 w/ 16MB.  This map runs very smooth on my machine, but I don't know
how it will do on slower machines.  I recommend running it in DOS mode only if you have 
less than 16MB.   

        Sorry Duke, the game ain't over.  Hurry up and get your ass to the
mountains, cause you left some of those alien bastards behind.  The ones you
let get away have now built a giant facility, and they're multiplying fast.
It's up to you to end this alien infestation once and for all!


* Play Information *

Episode and level           : This is my first level.
Single Player               : Yes, quite large with lots to explore!
Dukematch                   : Possibly, but you need to add Duke sprites.
Difficulty settings         : No
New Sounds                  : No
New Graphics                : No
New Music                   : No

* Construction *

Base                        : I built this level from scratch.
                              The house architecture idea came from the
                              house I grew up in when I lived in Oregon.
                              I may redo this more accurately using the Quake
                              engine. The house actually has some curved
                              surfaces on the ceiling, multiple loft
                              levels, and horizontal beams that were
                              impossible to recreate using Build.
Editors used                : BUILD 
Know bugs                   : sometimes this map crashes if you jump into the
                              bath tub and land on the edge of the tub and the
                              water at the same time.

* Copyright/Permissions *

Please distribute this map freely, but keep this text file with the map
at all times so people can find out updates, etc., and my hours of making 
this map won't go unrecognized. Thanks!  

* Where to find this level and others from me *