============================================================================
Title: Inconvenience
Filename: 7-ELEVEN.ZIP
Files included: This text file (7-ELEVEN.TXT)
7-ELEVEN.MAP
[Note: A copy of this level exists which includes an extra
sound file. This version doesn't have the file because of
copyright complications. A version with the sound file can
be recognized by the file name 7ELEVEN.ZIP rather than
7-ELEVEN.ZIP. Realize that a 7ELEVEN.MAP will not be
compatable in multiplayer with a 7-ELEVEN.MAP]
Author: Bud Drakir
Other levels Theatre of Light (THEATRE.ZIP)
by author: Escape from Alcatraz (ALCATRAZ.ZIP)
E-mail Address: 102224.1323@compuserve.com
Send me lots of mail and let me know what you think!
Description: Duke visits a convenience store! The rest speaks for
itself.
In my opinion, there are no Dukematch user levels that play
as well as most of the Apogee levels do. I think the reason
for this is that most user levels are arenas of some type -
mostly symmetrical, no obvious theme, etc., whereas the
Apogee levels are also single player levels that somehow
loop back so that they also play well for Dukematch. (This
is sometimes done with keys, such as in Movie Set, or with
having the player blow the hell out of the level at the end,
as in Bank Roll or Hotel Hell.) In any case, this level is
designed with both single and multi-play in mind, and
I always thought that was somehow key in a good Dukematch
level.
I was hoping that I might be able to make a level that would
combine seamlessly with the Apogee ones, but I doubt it's
*that* good. (or is it? E-mail me! Let me know!) I hope
I can someday (ie never) create an episode including this
level... but that's for another day.
Additional Credits to: My testers, the salt of the earth.
--Richard Gold, aka Phantom
--Geoff Moysa
--Andrew Ling
--Paul Coyle
============================================================================
* Play Information *
Episode/Level#: E1L8
Single Player: Yes, and very fun.
Cooperative Play: Yes, even more fun.
DukeMatch Level: Yes, and it plays excellently. May seem too big for
two players, but it's not!
Difficulty Settings: Not implemented
* Construction *
Base: New level from scratch
Editor used: BUILD, of course!
Build time: 2 weeks
Known bugs: None... I hope. Framerate can sometimes run into heavy
viscosity.
* Other *
Sorry, but I'd rather if you didn't use this level as a base for your own.
It's more fun to Build your own, anyways. ;) You may distribute this level
in any electronic format, provided that the zip file is included unaltered,
and you spin me off an e-mail to let me know where it's going. I would,
however, appreciate it if you distributed the version with the added sound
effect rather than this one. (E-mail me for locations where to find a copy)
Please let me know what you think! I'd love to hear critiques, suggestions,
complaints, congratulations, or anything else you might want to say.