================================================================ Title : Isle of Logic Filename : LOGIC.ZIP (includes LOGIC.MAP, LOGIC.DSC and TILES014.LGC) Author : Pelle Nilsson and Markus Bengtsson Email Address : perni@lysator.liu.se d95marbe@und.ida.liu.se Misc. Author Info : Also made DISCRETE.MAP. Description : A huge island with a harbor, some mountains and a large building (with a lot of sectors over sectors). Includes user-art. To play the level you must first rename the file TILES014.LGC to TILES014.ART and put it in your duke3d directory. Additional Credits to : The people (unknown) who made the graphics we imported. ================================================================ * Play Information * Single Player : No DukeMatch Level : Yes (4-8 players recommended) * Construction * Base : New level from scratch Editor(s) used : Editart, Build Known Bugs : No fatal ones. Some of the textures we imported doesn't look too good in 320x200. If you shoot at the sky above the fence by the harbor, the shots explode mid-air and leave marks. If we remove this bug, tripbombs will explode instantly when placed on the facing mountainwall. There are a few more minor bugs, but nothing we could remove without changing the level fundamentaly. * Where to get this MAP file * web sites: http://www.lysator.liu.se/~perni/duke