HomeMapasClaymore [Donald E. Barnard] › Review de Alejandro Arroyo (Arrovf)

Claymore MAPA DE DUKE NUKEM 3D

Características del mapa

  • Autor: Donald E. Barnard
  • Tipo de juego principal: Single Player
  • Tipos compatibles: Single Player, Dukematch
  • Año: 1996
  • País: Estados Unidos
  • Versión mínima: 1.3d
  • Nuevas texturas: No
  • Nuevos sonidos: No
  • Nueva música: No
  • Nuevos archivos .CON: No
  • Requiere Addon: No
  • Requiere EDuke32: No
  • Tamaño del archivo: 75 kb

Review de Alejandro Arroyo (Arrovf)Idioma: Español

Buen mapa ambientado en un destructor espacial.

El gameplay de Claymore consiste principalmente en avanzar desbloqueando puertas mediante los diferentes switches que hay por todo el mapa mientras buscamos el botón de final de nivel (que por cierto está algo escondido y es un poco difícil de ver).

El nivel presenta un diseño con distintas áreas interconectadas entre si con pasillos y teletransportes, hay zonas por las que no es necesario pasar y tampoco hay que desbloquear todas las puertas para finalizar el mapa, se nota que también se ha diseñado teniendo el multiplayer en mente.

El acabado es bueno, Claymore presenta un aspecto muy pulido con un gran esmero en el detalle, resulta agradable recorrer sus diferentes zonas y pasillos.

La acción está en general bien medida pero en ocasiones se vuelve intensa, ya que muchas veces tendremos que hacer frente a los enemigos por zonas estrechas en las que es más difícil esquivar los ataques, esto sumado a que hay poca vida y la munición es más bien justita, nos hará pensarlo dos veces antes de actuar.

Puntuación: 83

Readme de Claymore

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Title                 : Claymore
Author                : Donald E. Barnard
E-mail                : Viking1040@aol.com


Description           : Aliens have boarded and taken control of the 
   U.S.S. Claymore, a new interplanetary destroyer of immense power. They 
   threaten to destroy the entire Earth, city by city, until their demands
   are met. This upsets you because hockey season is just beginning and the   
   destruction would certainly disrupt the standings. With the exception of 
   Philadelphia, which has no real hockey team, and Seattle, which has no 
   team, no sunshine, and lousy coffee. (Sorry folks, them's the facts). 
  
     Commandeering a shuttle, and docking with the Claymore, your job is 
   to fight your way through the vessel, make your way to the bridge, and 
   disable the ship by hitting the hidden Nukebutton. 

Additional Credits to : "The Bughunters", John T. Ratcliff(a good friend who 
   has blown my head off in many deathmatches), James Jennings(another friend 
   with finely honed assassin skills, if a bit of a weasel), and my sweetheart,
   Miss Vilma Garcia, who has shown remarkable patience through all of this.                        
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* Play Information *

Episode and Level #   : Single map
Single Player         : Yes
DukeMatch Level       : Yes
Difficulty Settings   : Not implemented

* Construction *

Base                  : Entirely new map from scratch.
Editor used           : Build
Build time            : Over 100 hours (should have been sleepin').
Known Bugs            : I think I finally got them all, I'm sure a 
                        couple of 'em slipped in.
Rewards               : Attractive latin babes with black stockings and                      
                        high heels will begin to think that you are really 
                        hot, they will, however, not cook for you.(who cares?)

Other notes           : A lot of work went into this map, mostly to satisfy
   my own interest, but I sincerely hope you enjoy it. Feel free to use anything 
   from this map for your own use, with or without credit to me, and good luck 
   in your own designs. Look for a strictly "deathmatch".map soon, under the 
   name of "Scimitar.map", while it is still under construction, it looks good.
           
       

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